I really didn’t think I would get a comic up today because I’m still not finished building the island(the “grand reveal” comic before this will be updated later), but with the right camera angles, I can find certain areas unlikely to change later. Although one nice advantage of using Blender instead of Second Life is that I can leave my cameras laying around right where I left them and get the exact same shot if I need to re-render it. Thankfully, this comic happens in a place that’s hopefully finished. The next comic, however, requires nearly all of the exterior to be finished. On the other hand, I think there’s one angle that can hide the currently-unfinished areas…