Update(Aug 2011): I know I mentioned that I had switched completely to Blender for my 3D modeling, but at the time I built this model, it was beyond my skills in Blender, so this was actually built in Second Life. I’m transitioning to Blender(a REAL 3d modeling program) very slowly, but I’m making good progress and expect to be using Blender exclusively by the end of the year. Characters won’t likely be 3D for quite a few more years, considering GOOD facial expressions still require a team of Pixar or Dreamworks animators.